1.4
In Solitude » Devlog
Update 5-
Implemented health system-
health drains 20 hp every 10 seconds giving player approximately 50 seconds to find shelter
(this is an exaggerated level for small scale testing, a larger game will allocate more time for the player to explore and find resources)
Began creating the basic survival game. Implemented timed damage to simulated freezing to death.
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